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GJR+
Total War: Attila
3D Artist
I’m currently working as a 3D Artist on a mod for Total War: Attila, contributing to the creation of the Mordor map environment.
My role focuses on building and refining environmental assets, with special attention to optimising both structures and textures to ensure smooth performance and stability within the game engine.
This process combines artistic vision with technical precision, balancing visual impact and efficiency so the environment feels immersive without compromising execution.
Below, you can watch the project presentation video, showcasing the environment and its development in action.





